Laurent Garnier, CNRS engineer since 2003
I joined IRISA in June 2017, I am in charge of projects development and deployment of applications in support of the interdisciplinary activities of the virtual reality platform Immersia, mainly in connection with the laboratory of Archeology CReAAH and Inrap.
My activities within the framework of this platform are mainly to coordinate and animate the interdisciplinary activity of the Immersia platform by implementing the appropriate technical means, training and technology watch.
I’m also a member of the team SED (Service Exploitation and Development) of INRIA, I participate in various mutualized missions. My initial training (DESS Informatique and its applications) led me to develop my area of expertise around software development, especially around visualization (Virtual Reality, openGL, C ++, Unity 3D).
Since 2003, as part of my work at the CNRS, I have collaborated on several projects in environmental-related fields and an international project, Geant4, a particle-to-material collision simulator used in multiple fields and in particular in archeology.