Introspection of archaeological data in the digital age
The INTROSPECT project is a research collaboration between researchers in computer science and archeology made up of about fifteen people from France (the IRISA and CReAAH laboratories, Inrap and the company Image ET), Université Laval and INRS-ETE. It is supported financially by the French National Research Agency and the Fonds de Recherche Société et Culture du Québec for a period of 3 years.
INTROSPECT aims to develop, for archaeologists, new uses and tools that facilitate access to new knowledge through interactive numerical introspection methods that combine computed tomography with 3D visualization technologies, such as Virtual Reality, tangible interactions and 3D printing. The scientific heart of the project is the systematization of the relationship between the artefact, the archaeological context, the digital object and the virtual reconstruction of the archaeological context that represents it and its tangible double resulting from the 3D impression. This axiomatization of its innovative methods makes it possible to enhance our research on our heritage and to make use of accessible digital means of dissemination. This approach breaks with traditional methods and applies to specific archaeological problems: these case studies will be examined in various archaeological contexts on both sides of the Atlantic. Quebec museums are also partners in the project to enhance our work with the general public.